WEBVTT 00:08.630 --> 00:10.797 Air Force Chief of Staff General David 00:10.797 --> 00:13.079 Alvin has launched the integrating risk 00:13.090 --> 00:15.239 and readiness campaign to incorporate 00:15.250 --> 00:17.860 risk management across the force . The 00:17.870 --> 00:19.814 campaign starts with a command led 00:19.814 --> 00:21.648 stand up day for risk management 00:21.648 --> 00:24.489 training active duty units 60 days to 00:24.500 --> 00:26.611 complete training while guard reserve 00:26.611 --> 00:29.809 units have 120 days . This proactive 00:29.819 --> 00:31.986 campaign complements the Department of 00:31.986 --> 00:34.270 the Air Force's Safety Strategic Plan 00:34.290 --> 00:36.389 which emphasizes combat readiness 00:36.400 --> 00:38.580 through training and risk management . 00:39.590 --> 00:41.590 The United States Air Force Warfare 00:41.590 --> 00:43.812 Center is starting the second iteration 00:43.812 --> 00:45.923 of exercise , Bamboo Eagle , an eight 00:45.923 --> 00:48.034 day military exercise spanning across 00:48.034 --> 00:49.923 the western United States and the 00:49.923 --> 00:51.868 Eastern Pacific . The objective of 00:51.868 --> 00:53.979 Bamboo Eagle is to improve and refine 00:53.979 --> 00:55.979 air force readiness through complex 00:55.979 --> 00:58.034 large scale military operations that 00:58.034 --> 01:00.257 demonstrate the ability to operate in a 01:00.257 --> 01:02.368 contested dynamic environment against 01:02.368 --> 01:04.423 high end threats . On short notice , 01:04.423 --> 01:06.590 Bamboo Eagle brings together more than 01:06.590 --> 01:08.590 3000 joint service members over 150 01:08.599 --> 01:11.169 aircraft , multiple major commands as 01:11.180 --> 01:13.180 well as the Royal Air Force and the 01:13.180 --> 01:16.239 Royal Australian Air Force will now 01:16.250 --> 01:18.472 have the opportunity to play a new game 01:18.472 --> 01:20.639 called Air Force war game Indo Pacific 01:20.639 --> 01:22.639 created by the Air Force War Gaming 01:22.639 --> 01:24.639 Institute , the game matches the US 01:24.639 --> 01:26.806 against the People's Republic of China 01:26.806 --> 01:28.861 and gives players a specific mission 01:28.861 --> 01:30.972 with a variety of tools from multiple 01:30.972 --> 01:32.917 domains to engage with . The War . 01:32.917 --> 01:35.028 Gaming Institute included headquarter 01:35.028 --> 01:37.194 air Force concepts from the trilateral 01:37.194 --> 01:39.139 strategic Studies Group , teaching 01:39.139 --> 01:38.989 airmen the instruments of national 01:39.000 --> 01:41.690 power , multi domain integration and 01:41.699 --> 01:44.080 agile combat employment . Philip Bulger 01:44.089 --> 01:46.145 War Gaming director at the Air Force 01:46.145 --> 01:48.200 War Gaming Institute says as the air 01:48.200 --> 01:49.811 force returns to great power 01:49.811 --> 01:51.922 competition , it's crucial for airmen 01:51.922 --> 01:53.756 to understand the tools at their 01:53.756 --> 01:55.867 disposal and what the adversaries are 01:55.867 --> 01:57.922 capable of . That's your look around 01:57.922 --> 01:59.978 the Air Force . I'm staff Sergeant , 01:59.978 --> 01:59.599 Jasmine Granger .